ABOUT
CLIENT        PLAY

WNDR MUSEUM 




THE GOAL

Create a memorable, playful space
that would invoke child-like wonder.



At my time at WNDR Museum, I wore many hats. I started as the Manager, Multimedia Technology, a cross-department role of the Creative Studio and Operational teams. I installed all 30 installations at WNDR Museum Boston up until opening in March 2024, bringing life to 17,000 square feet of space.

Thousands of hands touch our interactive installations every day, so I redesigned systems, built asset libraries, researched new technology, and designed instructional signage. I also diagnosed and resolved issues across 200+ devices, which helped us hold a 4.6-star Google rating.

I created custom animations, videos, and sound design to adapt projections, LED floors, LED walls, and audio for seasonal themes, venue buyouts, special events, and press features. For live events, I ran playback and broadcasted video feeds. I also wrote the SOPs and technical diagrams that 70 staff members used to run the space.


I launched an Artist’s Call that opened an exhibit space to outside artists. I sat on the screening committee and served as on-site production staff, which led to our first community-driven collaboration for “Ballcade” by Clever Rock Labs.


I was later promoted to Creative Technologist, where I owned both the experiential design and technical development of exhibit remodels and new installations. I art-directed four keystone installations for 30,000+ monthly guests. The museum was voted the #1 Best Immersive Art Experience by The Zoe Report readers.  


WNDR Museum has officially closed its doors in August 2026.

Explore My Childlike Wonder Below






1. CAPTAIN STATIC’S MEDLEY







Captain Static’s Medley

2026
Interactive Installation



If objects had memories, what would they sound like? Captain Static’s Medley showcases a collection of found objects harnessed to recollect lost time. These artifacts hold traces of where they have been and what they have touched. Each object becomes a vessel for fragments of memory, waiting to be discovered through sound.

Using a suspended listening object, search the net for signals hidden among the space. When brought close to an artifact, an audio portal opens to elsewhere, revealing a soundscape connected to its origin. Captain Static’s Medley invites you to consider the history and sentiments embedded within everyday things. Listen closely. What stories cling to the surface?
ROLES
Rayna Hugo | Art Director & Creative Tech
Steven Krejcik | Design Engineer
Paul Kirby | Hardware & Software Engineer
Elcie Merck | Character Illustration, Signage Carolina Alcantara, Amanda Blackwell, Winnie Chan, Doni Ford, Eliana Ulloa, Robyn McCann, Jonathan Peña, Elcie Merck, Skyler Mussey, James Nifong, Stowe Oleson, Ian Sudol, Sam Wong |  Production Assistants

RESEARCH & DEVELOPMENT 




2. WHIRLWIND







Whirlwind

2026
Interactive Installation




Whirlwind repurposes an old exercise bicycle into the engine for a kinetic light installation. As the crank is turned, a bank of LED fans accelerates into motion, using a persistence-of-vision effect to render looping images that appear to float in midair. The speed activation of the visuals are tied directly to the crank mechanism, making the viewer an active participant in generating the piece rather than a passive observer.
ROLES
 Rayna Hugo | Art Director & Creative Tech  
 Steven Krejcik | Design Engineer  
 Paul Kirby | Hardware & Software Engineer  
 Cypress Vara | Fabricator  
 James Nifong, Stowe Oleson |  Production Assistants  


3. Bug Catcher





Whirlwind

2026
Interactive Installation




Bugs are known to time their chirps, trills, and buzzes in unison and in timed waves. Bug Catcher is a starry performance in which insects defy gravity in zero-gravity. In this universe, even a bug rediscovers weightlessness. 

By stepping into the frame and stretching your hand to a bug, this space transforms into an interstellar orchestra that you conduct. Whether it’s critters or the stars, Bug Catcher presents the opportunity to grasp the unreachable.
ROLES
Rayna Hugo | Art Director
Illustrator, Animator, Sound Designer, Creative Programming

Paul Kirby | Supporting Technician

James Nifong | Installer 


4. Iris





Iris

2025
Interactive Installation




“Iris” is a project created by WNDR Studios by Creative Technologist Shuvo Das and Eye Photographer Jon Miles. The interaction is a photographer will take a close-up photo of an eye, make minor adjustments, and premiere the photograph onto the projections, adding to a mural of eyes that came before them. Recently, the exhibit has been relocated to a different area with a smaller projection throw. I suggested that it would be more visually cohesive to add a vignette in the same way an eye has concentric circles, and I coded these adjustments, along with scaling, cropping, and centering through Touch Designer.
ROLES
Rayna Hugo | Creative Technologist

Shuvo Das | Technical Director

Jon Miles |  Eye Photography Technician









RESEARCH & DEVELOPMENT
Crop
Template
Color-Grading


5. Atrium





Atrium

2025
Generative Art, Projection Mapping


Created a new variation of projection mapped furniture in Touch Designer. The end result is a rainbow gradiant that warps to the curviture of the furniture.


ROLE
Rayna Hugo | Creative Technologist

6. MPO-1 (Time Machine)








MPO-1  (Time Machine)

2023
Audiovisual Interactive Installation
MPO-1 (Time Machine) is an interactive installation created by the artist Josh Ellingson. With the original rendition, it included a theremin as an interactive element. As many guests do not know what a theremin is, a new issue transpired of guests grabbing and bending the theremin. The artist Josh Ellingson, exhibit director Steven Krejcik, and I collaborated on an interactive orb, complimenting the dome that forms the pepper’s ghost illusion.  I assisted with its assembly, connecting it to appropriate softwares for functionality, and coded the lighting design with an arduino to draw attention to the interaction point.


ROLES
Rayna Hugo | Creative Technologist
Joshua Ellingson | Artist